top of page

Lighting and Effects

  • Goal: Familiarize myself with the Unity high definition render pipeline and make a 3D effect.

  • End result: I made a 3D looping flair effect that can be edited to use different gradients of colors

FinalShot1.PNG.png

Models for lighting and Effects 

  • Goals: Make a scene to demonstrate the lighting and high-definition rendering system in unity with 3D models I have made.

  • End result: A set of assets and effects including bottles that break when clicked on, a torch made in Zbrush that was stopped in Maya and textured in substance painter, candles with a small fire effect produced with basic unity models, and effect graphs.

bottom of page